Loot Test Patch – Patch Notes


Gameplay
  • Class System
    • Classes have been removed from the game.
    • All skins may now be used on the base character, including the ones that were previously default classes.
  • Runes
    • Rune system has been added.
    • The following runes are available
      • Movement Speed
      • CC Reduction
      • Passive Repair
      • Armor Potion
      • Lifesteal
      • Reload Speed
      • Headshot Damage
      • Mount Speed
      • Weapon Damage
      • Knockback Reduction
      • Healing Dealt
      • Cooldown Reduction Movement
      • Cooldown Reduction Offhand
      • Revive Time
      • Chicken Speed
      • Chicken Health
  • Weapons
    • All weapons now fire projectiles.
    • All legendary weapons now have an element associated with them.
      • Each weapon will only have one element available.
    • The following weapons are available.
      • Crossbow
        • Imbued with Fire at Legendary rarity.
      • Heirloom Rifle
        • Imbued with Lightning at Legendary rarity.
      • Longbow
        • Imbued with Frost at Legendary rarity.
      • Plasma Launcher
        • Imbued with Fire at Legendary rarity.
      • Revolver
        • Imbued with Frost at Legendary rarity.
      • Slug Rifle
        • Damage reduced by 5%.
        • Imbued with Lightning at Legendary rarity.
      • Sniper Rifle
        • Imbued with Fire at Legendary rarity.
      • Stone Spear
        • Imbued with Frost at Legendary rarity.
      • Sword
        • Imbued with Frost at Legendary rarity.
      • Throwing Axe
        • Imbued with Fire at Legendary rarity.
  • Abilities
    • There are now only 2 ability slots. Basic abilities and Movement Abilities.
    • Legendary abilities will now have some benefit associated with them.
    • The following abilities are available
      • Barricade
        • At legendary rarity has 50% more health.
      • Blink
        • At legendary rarity has 50% further teleport.
      • Charge
        • At legendary rarity has 50% more damage.
      • Concussion Bomb
        • No longer applies a knockback to yourself.
        • At legendary rarity has 400 increased knockback.
      • Deploy Turret
        • At legendary rarity can deploy a second Turret.

        Dodge Roll

        • At legendary rarity has 50% damage reduction while rolling.

        Fire Bomb

        • At legendary rarity has a 30% slow.

        Flare

        • At legendary rarity has a 100% increased persist time.

        Ghost Walk

        • At legendary rarity has a 50% increased duration.

        Healing Aura

        • NEW
        • Replaces Healing Potion and applies in an area around you.
        • At legendary rarity has a 50% increased duration.

        Healing Totem

        • At legendary rarity has a 100% increased effect radius.

        Heroic Leap

        • At legendary rarity has 20% increased height.

        Ice Block

        • At legendary rarity has 50% increased healing.

        Net Shot

        • At legendary rarity has 100% increased duration.

        Proximity Mine

        • At legendary rarity has 50% increased damage.

        Sensor Drone

        • At legendary rarity has 100% increased duration.

        Shielding Aura

        • NEW
        • Replaces Shielding Potion and applies in an area around you.
        • At legendary rarity has 100% increased duration.

        Smoke Screen

        • At legendary rarity has 50% increased radius.

        Soar

        • At legendary rarity moves 50% faster.

        Withdraw

        • At legendary rarity moves 50% further.
  • Items
    • Basic Chests
      • Basic chests can now drop between 1 and 5 items, including Weapons, Abilities, Potions, and Runes.
    • Weapon chests have been changed to Magic chests.
      • Magic chests can be opened by each player.
      • Magic chests contain the same drops as normal chests.
    • Disenchant values have been changed to
      • Common — 3 Shards
      • Rare — 8 Shards
      • Epic — 20 Shards
      • Legendary — 40 Shards
  • Forge
    • Each game 50% of the forges will be randomly deactivated.
    • All items take 30s to forge.
    • Forge options are now
      • Health Potions — 15 Shards
      • Armor Potions — 25 Shards
      • Runes — 60 Shards
      • Weapons and Abilities — 90 Shards
  • Environment
    • A Graveyard has been added to the southeast section of the map, with an accompanying forge.
    • The forge has been removed from underpass.
  • Miscellaneous
    • Starting health has been increased to 1500.
    • Maximum armor has been increased to 1500.
    • Players will start with 500 armor but can use armor potions to restore armor to the max of 1500.
    • Players can no longer run up especially steep hills/mountains.
    • The pre-match starting location has been changed to the interior of the Zeppelin.
    • Players can now vault through windows.
    • Potions that spawn from chests now automatically equip to the player who opened the chest.
    • Players can run over shards to automatically collect them.
Bug Fixes
  • Fixed an issue where players could fire a weapon when reloading and mounting.
  • Fixed an issue where footsteps for other players on in the pre-deployment phase of the match were very loud.
  • Fixed an issue related to reloading and using the Soar ability.
  • Fixed a number of issues related to players not able to see other players skydiving or landing near them.